Procedurally Animated Lizard

Procedurally Animated Lizard

PythonSimulation DevelopmentGitHub

Procedural Animation

This project implements procedural animation techniques, focusing on inverse kinematics and dynamic movement. Instead of using pre-defined animation clips, the lizard and its limbs react to the environment in real time through mathematical constraints.

Core Concepts

The system calculates joint positions and rotations dynamically. This approach allows for realistic interactions with varying terrain and targets without the need for manual keyframing.

Implementation Details

  • Inverse Kinematics: Solves for joint angles to reach a specific target point.
  • Dynamic Stepping: Logic for managing leg placement based on body velocity.
  • Constraint Satisfaction: Ensures limb segments remain within realistic anatomical limits.

Project Structure

The repository contains scripts for handling bone chains, target tracking, and surface detection. These components work together to create fluid, responsive motion.